Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby GreenLead » 31 January 2010, 0444 hours

Hmm...interesting observations by all regarding winter camo. I suppose we could open this for discussion in Shady's Pub, no? It'd be very helpful for when I get on to decals.
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Us

Postby MilTroop » 31 January 2010, 2221 hours

Doing a plain white uniform for winter means one less decal to design and produce. It would be cheaper, but I think digital winter camouflage would look cooler.
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby Lite » 1 February 2010, 0803 hours

What about those of us who don't have BrickArms? Are we allowed to use brick buit. Sorry if you've already answered this. Because if you did I didn't quite understand it apparently.
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby GreenLead » 1 February 2010, 2026 hours

Lite wrote:What about those of us who don't have BrickArms? Are we allowed to use brick buit. Sorry if you've already answered this. Because if you did I didn't quite understand it apparently.

To reiterate: no, sorry.
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby Lite » 5 February 2010, 0615 hours

Darn. Well. I guess it HAS to be BrickArms. Then that's gonna be a long while. Maybe even never.
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby Lite » 21 July 2010, 2054 hours

Is it possible for us to use the HCSR as a accurate representation of the Barrett M82A1 Sniper Rifle?
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Us

Postby MiPod » 22 July 2010, 0236 hours

^The HCSR is based directly off the Barrett, so yes. However, remember that the Barrett is only issued to Company sniper teams, not to standard infantry.

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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby Traz » 22 July 2010, 0635 hours

I know we aren't supposed to suggest weapon changes, but what would the possibility of the M16 being added as a sort of marksman rifle? It's a pretty easy mod, and I think it would bring a little more variety into the squads' load out. Also, I'm pretty sure that it uses the same cartridge as the M4.
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby Mick Omaley » 22 July 2010, 1628 hours

As far as I know, your DMR could be a custom 'M 16' .
However, it is recomended that you follow correct procedure and follow the technotes.
I have re-printed the section on marksman for you to reveiw.
Marksman

Typical rank: Corporal (Cpl.) or Sergeant (Sgt.)
Role(s):

Identify and engage higher-valued targets for his/her squad (e.g. enemy with more advantageous cover like windows or rooftops)
Primary weapon: M14 Designated Marksman Rifle (DMR)
Self-defense: M9 Beretta pistol and KABAR carried in tactical holster
Additional equipment:

GlobalCom Infantry Portable Tactical Node (GIPTN
That is all .
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Re: Tutorial #0002 - Building a Alpha Company Infantry Squad, Using Temporary Resources

Postby Traz » 23 July 2010, 0204 hours

What I actually meant was that it could be a alternative to the M4 for riflemen. But I get what you mean, sorry boss.
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